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Davidson Institute Home
Young Scholars
Application Process
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Supplemental Information
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Fellows Ceremony
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2018 Davidson Fellows
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By Subject Area: Technology
Jump to:
Organizations: Competitions
Organizations: International
Organizations: Local
Organizations: National
Organizations: Regional
Organizations: State
Printed Materials: Books
Schools & Programs: College Affiliated
Schools & Programs: Independent
Schools & Programs: Math & Science Programs
Schools & Programs: Public
Summer Programs: International
Summer Programs: MidAtlantic Region
Summer Programs: Midwestern Region
Summer Programs: National
Summer Programs: Northeastern Region
Summer Programs: Southern Region
Summer Programs: Western Region
Websites & Other Media: Apps
Websites & Other Media: Commercial
Websites & Other Media: For Educators
Websites & Other Media: For Fun
Websites & Other Media: Informational
Websites & Other Media: Learning Tools
Organizations: Competitions
B.E.S.T Robotics Design Contest
In this contest, middle and high school students build a radio-controlled robot that can perform assigned tasks. Teams are placed geographically into “hubs,” which compete locally; champions are sent to regional tournaments, and regional winners advance to the national championship.
Botball Educational Robotics Program
Over seven weeks, middle and high school students learn to program in C and use a kit to build and program a robot that can operate autonomously. Students compete regionally and internationally.
Clean Tech Competition
The Clean Tech Competition is a worldwide research and design challenge for pre-college youth. The program encourages scientific understanding of real-world issues and the integration of environmentally responsible energy sources. Each year, the Clean Tech Competition addresses an issue that is grounded in core technological competency areas and focuses on the next great engineering challenges. The competition is designed to foster a deeper understanding of STEM (science, technology, engineering, and math) related concepts, recognize outstanding talent, and prepare the next generation of globally competitive innovators. Teams of one to three students between the ages of 15 and 18 with a Team Leader (19 years or older) must register by the deadline listed on their website.
Computer Science Contest by American Computer Science League
ACSL organizes computer science contests and computer programming contests for junior and senior high school students. ACSL is approved by the National Association of Secondary School Principals (NASSP).
Imagine Cup
This competition allows students to team up with friends or fellow developers to enter world-changing software innovations in the U.S. Imagine Cup.
Inventucator Challenge
The Inventucator Challenge is an opportunity for students to invent and educate. Located on the Partnership for America's Future, Inc.'s website, the inventucator challenge list consists of real dilemmas for which businesses would like solutions. Since so many of these problems are educational, solving them provides an opportunity for students to produce viable products for future use by educators. Through the Partnership for America's Future Inc., more than 60 students and teachers from across the country have produced educational devices that have aided thousands of students in the classroom.
Junior Science and Humanities Symposia (JSHS) Program - Belin-Blank at University of Iowa (Iowa City, IA)
The Junior Science and Humanities Symposia program seeks to encourage and recognize original research in the STEM fields done by Iowa high school students. Students in grades nine through 12, in the state of Iowa, can submit original research findings for a chance to win scholarships and participate in the Symposia.
MIT THINK Scholars (Cambridge, MA)
Massachusetts Institute of Technology (MIT) THINK Scholars is a student-run educational outreach program that makes STEM research and development accessible to high school students who reside in the United States. Using the existing THINK competition as a framework, this group has developed an application process for admission into this new program. Rather than simply recognizing high school students with completed projects, they are now supporting students who wish to implement their ideas. Accepted students will receive seed funding, mentorship from the THINK team, and advice from MIT professors and industry professionals.
National Robotics Challenge
This robotics competition allows students in grade 6 through graduate school to build robots to compete in challenges such as "Robot maze", "Sumo Robot", and "Robot Rescue". Awards include trophies, plaques, and cash for schools.
National Robotics League
This robotics competition allows teams of students in middle school and beyond design and build remote-controlled robots to face off in regional and national competitions.
Pete Conrad Spirit of Innovation Challenge
This robotics competition allows teams of high school students to create projects for use in aviation and aeronautics, cybersecurity and technology, energy and environment, or health and nutrition. Finalist teams receive a travel grant to present at the Innovation Summit at NASA”s Kennedy Space Center in Florida for a change to win a $10,000 seed grant to develop their product or service.
RoboCup
This robotics competition allows students in high school through college work in teams at the local, regional, and then international level to build autonomous robots that complete a series of challenges.
Robofest
In this international autonomous robotics program, teams of students in grades 4-12 build robots that participate in games, exhibitions, battles, and other events in local, regional, and world competitions.
Rube Goldberg Machine Contests
This robotics competition allows teams of high school students use everyday materials to design and build machines that accomplish a given task as described in the annual challenge. Middle school students may participate in the Rube Goldberg Online Machine Contest.
SourceAmerica Design Challenge
This is a national engineering competition in which participants create innovative workplace technologies for people with disabilities. The innovations enhance employment options and increase productivity in the work environment. There are two levels, one for high school and one for college. Student teams collaborate with a nonprofit agency that employs people with disabilities, and/or work directly with an individual who is experiencing difficulties in the workplace. The goal of this partnership is to invent a process, device, system or software that enhances productivity or helps an individual with disabilities overcome workplace obstacles. Inventions are evaluated based on their impact in the workplace.
Team America Rocketry Challenge (TARC)
This is the world’s largest student rocket contest and a key piece of the aerospace and defense industry’s strategy to build a stronger U.S. workforce in science, technology, engineering and mathematics (STEM). Sponsored by the Aerospace Industries Association (AIA) and the National Association of Rocketry (NAR), TARC was created in the fall of 2002 as a one-time celebration of the Centennial of Flight, but by popular demand became an annual program.
The Partnership for Americas Future, Inc. (OH)
The Partnership for America's Future Inc. is looking for some creative students (K-12). Enter any idea for a new way to demonstrate an educational concept, or an idea for a new product (or an improvement for an existing product or procedure). The best student idea in each division (K-8 and 9-12) each month wins $100!!
Toshiba/NSTA ExploraVision
Teams of students in grades K-12 submit designs for new technology that benefits society. Member of first- and second- place teams each receive a $10,000 and $5,000 savings bond, respectively, and an all-expenses paid trip to Washington, DC, for an awards ceremony.
Trinity College International Robot Contest
The TCFFHRC is a not-for-profit, international event that embraces and encourages the invention of autonomous, socially-relevant robots from enthusiasts of all ages. The goal of the contest weekend is to promote and inspire creativity and teamwork, with a central focus in understanding and applying STEM subjects while sharing ideas within the robotics community.
USA Computing Olympiad
The USACO holds several Internet Contests during the academic year, and in the late Spring conducts the US Open, a proctored exam. Based on the results of these contests, 15 students are invited to an all-expense-paid training camp in the early summer, where 4 students are selected to be the US Team representing the country in all-expense-paid international competitions around the world that summer and early fall. This always includes the International Olympiad in Informatics (IOI).
Zero Robotics
Zero Robotics is a robotics programming competition where the robots are SPHERES (Synchronized Position Hold Engage and Reorient Experimental Satellites) inside the International Space Station. The competition starts online, on this website, where teams program the SPHERES to solve an annual challenge. After several phases of virtual competition in a simulation environment that mimics the real SPHERES, finalists are selected to compete in a live championship aboard the ISS. An astronaut will conduct the championship competition in microgravity with a live broadcast.
Organizations: International
Association for Computing Machinery (ACM) (NY)
Founded in 1947, ACM is a major force in advancing the skills of information technology professionals and students worldwide. Today, 78,000 members and the public turn to ACM for the industry's leading Portal to Computing Literature, authoritative publications and pioneering conferences, providing leadership for the 21st century.
Organizations: Local
Franklin Institute Science Museum (Philadelphia, PA)
The Franklin Institute Science Museum is located in Philadelphia, Pennsylvania. Their Web site offers many online exhibits as well as information for teachers.
Museum of Science and Industry (Chicago, IL)
The Museum of Science and Industry's mission is to inspire the inventive genius in everyone. We inspire by making our exhibits, collections and content accessible to all of our audiences through informal, hands-on experiences. Why inspire? We can only guess how many youngsters decided to become biologists or doctors, geneticists or chemists or rocket scientists, right here.
New York Hall of Science (New York, NY)
New York City’s only hands-on science and technology center. The Hall features more than 225 hands-on exhibits on biology, chemistry and physics. There are also Astroclub Meetings twice each month. Hidden Kingdoms, World of Molecules, Science Playground, AIDS, Realm of the Atom, Sound Sensations are just some of the amazing areas to explore.
Okasan and Me Inc.
This organization offers a Gifted and Talented Children's Program that is in alignment with state standards in San Jose, Los Angeles and Honolulu. While knowledge of the Japanese language is not necessary for the program, Japanese terminology is incorporated into computerized RobotoTRONICS where children use their imagination to create computerized action robots. The program addresses the creative and emotional well being of the gifted child, providing a supportive network for parents.
Organizations: National
Advancing Hispanics/Chicanos & Native Americans in Science (SACNAS)
Advancing Hispanics/Chicanos & Native Americans in Science (SACNAS) is a society of scientists dedicated to fostering the success of Hispanic/Chicano and Native American scientists—from college students to professionals—in attaining advanced degrees, careers, and positions of leadership. With a 36-year history, SACNAS is comprised of over 20,000 members, partners, and affiliates from a diversity of disciplines, institutions, ethnic backgrounds, and levels along the educational trajectory. SACNAS members are dedicated to giving back through mentorship, peer networks, and professional development, and to engaging in science research and leadership of the highest caliber.
Center for Excellence in Education (CEE), (VA)
Founded in 1983, the goal of the Center's programs is to help keep the United States competitive in science and technology. Programs allow the Center to establish long-term relationships with enrollees and enable them to become creators, inventors and scientists. Annually, students can participate in: The USA Biology Olympiad and the Research Science Institute (RSI).
Davidson Fellows Scholarships
The Davidson Fellows scholarship program recognizes outstanding achievements of profoundly gifted young people who have developed their talents by contributing a significant piece of work in one of these submission areas: Mathematics, Science, Technology, Music, Literature, Philosophy or Outside the Box. For eligibility and deadline information, please visit the Davidson Fellows website.
Digital Learning Now!
Digital Learning Now! is a national campaign to advance policies that will create a high quality digital learning environment to better prepare students with the knowledge and skills to succeed in college and careers. During the fall of 2010, the Digital Learning Council defined the elements and identified the actions that need to be taken by lawmakers and policymakers to foster a high quality, customized education for all students. This includes technology-enhanced learning in traditional schools, online and virtual learning, and blended learning that combines online and onsite learning.
Girls Who Code
Girls Who Code is a national non-profit organization dedicated to closing the gender gap in technology. With locations across the U.S., girls can join both summer immersion programs and club programs.
Innovation World
The mission of Innovation World is to awaken, inspire, facilitate and promote creativity, innovation and entrepreneurship in schools, businesses and individually for every person, of any age, background, ethnicity or economic status. The website includes numerous STEAM resources.
Institute for Broadening Participation (IBP) Pathways to Science
The mission of the Institute for Broadening Participation (IBP) is to increase diversity in the Science, Technology, Engineering and Mathematics (STEM) workforce. Pathways to Science is a project of IBP supporting pathways to the STEM fields: science, technology, engineering, and mathematics. This group places particular emphasis on connecting underrepresented groups with STEM programs, funding, mentoring and resources. Use their website to find programs such as undergraduate summer research opportunities, graduate fellowships, postdoctoral positions, as well as resources and materials pertaining to recruitment, retention, and mentoring.
Institute for Learning Technologies
The Institute for Learning Technologies seeks to help advance Americans by exerting educational leadership through innovative projects, seminal research, and enlightened counsel. It aims to nurture, in a sustained manner, the humane application of information technologies, expanding educational opportunity and achievement for all.
Invent.org
This non-profit provides programs, places, content and other experiences related to invention. There is information on how to get a patent for an invention, resources related to patents and inventions, the National Inventors Hall of Fame and information on programs such as Camp Invention.
InventiveLabs (Beverly, MA)
InventiveLabs is a place to share research and innovative ideas. Teams are selected from applicants who choose a topic based on passion: science, engineering, inventions, fashion & design, the arts, medicine, health care. Inventive Labs offers facilitators, mentors and experts to guide the process. An embedded business incubator helps new start-ups with Angel Funds available.
National Consortium for Specialized Secondary Schools of Mathematics, Science & Technology
The Consortium aims to foster and support specialized schools in mathematics, science and technology, and provide a forum for these schools to exchange information and program ideas. Each year the consortium holds a student conference in which "the leaders of tomorrow's scientific community may come to share ideas and concepts that may better the future. At such meetings, intelligent young people confront the burning problems of today's world with their fresh initiative. Here, leaders are born and minds are shaped."
National Science Foundation
Created by Congress, this organization provides about 20 percent of all of the federal funding that supports American colleges and universities. NSF is the major source of funding for fields such as mathematics, computer science and the social sciences. Included on the website are a listing of awards received, discoveries made as a result of NSF, a number of science publications and much more.
Special Interest Group on Computer Science Education
The Association for Computing Machiner (ACM) Special Interest Group on Computer Science Education provides a forum for problems common among educators working to develop, implement and/or evaluate computing programs, curricula, and courses, as well as syllabi, laboratories, and other elements of teaching and pedagogy.
Technology Student Association (TSA)
TSA’s curriculum, competitive events, chapter programs and conferences provide academic and personal growth challenges to its members. TSA hosts more than sixty competitions that incorporate communications, construction, manufacturing, transportation, leadership and related technologies. Through the TEAMS Competition, students in grades 7-12 answer multiple choice and short essay questions and complete a hands on design challenge on an annual theme.
Technovation
Technovation offers girls around the world the opportunity to learn the skills they need to emerge as tech entrepreneurs and leaders. Every year they invite girls to identify a problem in their community, and then challenge them to solve it. Girls work in teams to build both a mobile app and a business plan to launch that app, supported by mentors and guided by the curriculum. The curriculum takes students through 4 stages of launching a mobile app startup, inspired by the principles of design thinking: Ideation, Technology, Entrepreneurship and Pitch.
WiloStar3D
WiloStar3D Academy is an AdvanceED/SACS fully accredited online school for gifted and talented students in grades 6-12. WiloStar3D uses 3D virtual worlds and immersive learning to enhance the educational process. Students create interactive virtual worlds as part of the curriculum and higher order thinking is addressed throughout the program. WiloStar3D also offers Avatar Storytellers, History Teleporters and KooKee Town, stand-alone immersive learning programs for middle school aged gifted students and schools.
Organizations: Regional
Siemens Foundation PATH Fellowships
Launched in 2016, the Siemens Foundation has partnered with PATH, a leading global health organization to launch the Siemens Foundation PATH Fellowship Program. The program engages science, technology, engineering, and math (STEM) students in innovative, hands-on assignments that serve society by accelerating high-impact, low-cost solutions to some of the world’s most pressing health needs. Based in PATH’s Seattle, Washington, office, fellows are provided a meaningful research and laboratory experience and exposed to career opportunities in global health.
Organizations: State
Invent Iowa - The Belin-Blank Center at University of Iowa (IA)
Invent Iowa is a comprehensive, statewide program developed to assist Iowa's educators in promoting the invention process as part of their regular kindergarten through twelfth-grade curriculum. This program was initiated in 1987 through the support of state political, business, and educational leaders in response to the future of rapidly expanding technology and the reported decline in American inventiveness in relation to other nations.
Star League (CA)
This is a learning center teaching Math, Computer Science, and Physics courses to gifted and highly motivated students during summer/winter camps and fall/spring semesters.
Printed Materials: Books
Breaking Through: Helping Girls Succeed in Science, Technology, Engineering, and Math
In this book, topics ranging from how role models can make a difference to finding non-stereotypical toys and taking trips that inspire STEM discovery and engagement are illustrated with research evidence and real-life examples from girls and women. Regardless of a daughter's age (from birth to young adulthood), parents will find tips they can immediately use to help combat the gender imbalance in STEM areas.
Coding, Robotics, and Engineering for Young Students: A Tech Beginnings Curriculum
This book builds foundational computer science and robotics skills and knowledge in bright Pre-K–grade 2 students. Originally developed as enrichment courses for Northwestern University’s Center for Talent Development, this curriculum emphasizes active, hands-on, and collaborative learning. Students are challenged to learn computer science content, such as coding, and robotics and engineering concepts, as well as practice high-level academic skills, such as creative problem solving, computational thinking, and critical thinking. The lessons can be implemented as standalone enrichment experiences or as part of a coordinated scope and sequence that leads to higher level computer science and engineering studies.
Geeks: How Two Lost Boys Rode the Internet out of Idaho
Author Jon Katz documents the lives of two 19-year-old boys who are computer "geeks." The boys grew up in the middle of nowhere, Idaho and use their computer knowledge to get them to Chicago as professionals in the computer field.
Java How to Program
This multimedia programming course is the authorative DEITEL LIVE-Code introduction to programming with the JAVA 2 Platform, Standard Edition (J2SE).
On Intelligence: How a New Understanding of the Brain Will Lead to the Creation of Truly Intelligent Machines
Jeff Hawkins develops a powerful theory of how the human brain works, explaining why computers are not intelligent and how, based on this new theory, we can finally build intelligent machines.
Robot Builder's Bonanza
A major revision of the bestselling "bible" of amateur robotics building--packed with the latest in servo motor technology, micro controlled robots, remote control, Lego Mindstorms Kits, and other commercial kits. This book gives electronics hobbyists fully illustrated plans for 11 complete Robots, as well as all-new coverage of Robotix-based Robots, Lego Technic-based Robots, Functionoids with Lego Mindstorms, and Location and Motorized Systems with Servo Motors.
STEAM Education for Gifted Students! Upper Elementary Through Secondary Levels: Combining Communication and Language Arts with Science, Technology, Engineering and Mathematics
Harry Roman presents detailed lessons for integrating STEM Education with Communication and Language Arts. Some examples of lessons are: Critical Workplace Skills, Writing Away to Companies, Technology Reporting, Invention and Communications, Writing an Operating Manual, What Makes a Good Oral Presentation?, A Technical Paper, and The Teacher as Communicator. The book also contains sections for teachers to record their Notes, Ideas and Reflections.
STEM Education for High-Ability Learners: Designing and Implementing Programming
This book focuses on the rigorous articulation of quality STEM education programming to develop STEM talent among high-ability and gifted learners. The intent is to provide a comprehensive resource for educators designing and implementing each of the supports within STEM education by providing a discussion of each critical component for inclusion in a planned, coherent, and high-quality sequenced system.
STEM Robotics in the Gifted Classroom: Meet ROBO-MAN! Upper Elementary through Secondary Levels (STEM Education for Gifted Students)
In this book, Harry Roman discusses the history of robotics, current robotic applications, robot design and math, STEM robot challenge lessons, and classroom robotic activities. The book contains many specific suggestions for use by teachers of the gifted in presenting an integrated STEM robotics program.
STEM to STEAM Education for Gifted Students: Using Specific Communication Arts Lessons with Nanotechnology, Solar, Biomass, Robotics, & Other STEM Topics
In this book, the authors present detailed lessons for integrating Eight STEM Education Areas with Communication Arts Lessons. These detailed lessons emphasize writing essays, descriptions and poems, and completing various exercises related to the following STEM Areas: Nanotechnology, Solar, Internet, Inventing, Music, Electric Vehicles, MOOCS, Biomass, and Robotics. The Appendices contain further information about the importance and promise of STEM Education.
STEM-Science, Technology, Engineering and Mathematics Education for Gifted Students: Designing a Powerful Approach to Real-World Problem Solving for Gifted
Harry Roman's book discusses Planning and Implementing STEM Education Programs for Gifted Students. This is an Essential Book for Parents and Educators which contains many specific suggestions for use by teachers of the gifted in presenting an integrated STEM program. The book covers numerous topics such as the roots of STEM, the study of engineering, importance of math and math activities for the gifted, employee skills, creativity & imagination in the lab, STEM challenge problems, technology education, and applications to the business world.
The Art of Electronics
This book emphasizes the methods used by circuit designers: a combination of basic laws, rules of thumb and a large bag of tricks. The editors have responded to the rapid changes in electronics and offer many new tables as well as new and revised topics.
The Code Book: The Science of Secrecy from Ancient Egypt to Quantum Cryptography
This book offers a compelling insight into cryptography and codes, from ancient texts through computer encryption. The engaging history reveals the role codes have played in warfare, politics, and royal intrigue. It is particularly relevant for today's world where corporations use encryption to keep their secrets from their competitors and regulators, and ordinary people need encryption to protect their privacy.
The Invention that Changed the World
In this book, author Robert Buderi chronicles the previously untold story of radar, one of the greatest scientific breakthroughs of the last century. He presents in-depth, completely accessible descriptions of the triumphs and technological advances and introduces the brilliant band of scientists, many of them Nobel Prize winners, who carried out this revolution.
The Klutz Book of Animation: How to Make Your Own Stop Motion Movies
This book is a complete how-to treatment of stop-motion magic, from practical instruction to ready-to-shoot scripts. The software you’ll need is available as a free download, ready to use on any computer (PC or Mac). All you need to provide is a video camera, a computer, and a way to connect the two. Attached to the book is a piece of low-tech, non-toxic clay, ready to be molded into a million different heroes starring in your very own fantastic animated films.
The New Way Things Work
For ages 9-12, this book boasts a richly illustrated 80-page section that wrenches us all (including the wooly mammoth who ambles along with the reader) into the digital age of modems, digital cameras, compact discs, bits and bytes. Readers can glory in gears in "The Mechanics of Movement," investigate flying in "Harnessing the Elements," demystify the sound of music in "Working with Waves," marvel at magnetism in "Electricity & Automation," and examine e-mail in "The Digital Domain."
The Society of Mind
For some artificial intelligence (AI) researchers, this book is too removed from hard science, but for others, its high-level approach makes it a gold mine of ideas. The author, one of the fathers of AI, sets out to provide an abstract model of how the human mind works.
Using Media & Technology With Gifted Learners (The Practical Strategies Series in Gifted Education)
Gifted students are particularly skilled at becoming technologically literate and solving problems in creative ways using technology. From computers and the Internet, to video and sound editing software, to new research tools, education for gifted children in the 21st century offers exciting opportunities. Let this book by Del Siegle, Ph.D. show you how to incorporate these technologies in your classroom.
Young Women of Achievement: A Resource for Girls in Science, Math, and Technology
This useful guide will provide motivation for girls considering careers in science, mathematics, and technology. If you are a girl or young woman who has an interest in science or think you might, this excellent guide, full of highly useful information, will start you on the path toward realizing your career dreams.
Schools & Programs: College Affiliated
Center for Precollegiate Education and Training - University of Florida (UF-CPET) (Gainesville, FL)
This program promotes interaction between teachers, students, graduate students, researchers and industry stakeholders in science and technology education and training. Some programs include: Dual Credit Enrollment, Excursions in Science, Mini Medical School, Science Information for Teachers, Summer Science Institute and more.
DigiPen Institute of Technology - My ProjectFUN Youth Workshops, Tech Academies & Online Clubs (Redmond, WA)
DigiPen Institute of Technology's ProjectFUN Programs are committed to presenting a high quality education by engaging and challenging students in grades 5 and higher through hands-on learning. The ProjectFUN workshops engage middle and high school students in the arts and sciences by immersing them in the tools and techniques of today's high-tech careers. The workshops in Animation, Game Design, Video Game Programming, Multimedia Production, and Robotics enhance students' critical thinking skills, improve their knowledge of core subjects like math and physics, and excite their interest in the academic concepts underlying modern technology. Each workshop session is two weeks in length, with four consecutive sessions to choose from throughout the summer.
Discover Data Science
Discover Data Science is all about making connections between prospective students and educational opportunities in an exciting new field. The organization has found a demand from both students and schools for a comprehensive resource that provides information about data science bootcamps and certificate programs, as well as undergraduate and graduate degree offerings.
Florida Polytechnic University (Lakeland, FL)
The mission of Florida Polytechnic University is to prepare 21st century learners in advanced fields of science, technology, engineering, and mathematics (STEM) to become innovative problem-solvers and high-tech professionals through interdisciplinary teaching, leading-edge research, and collaborative local, regional and global partnerships.
Full Sail: Real World Education (Winter Park, FL)
Full Sail Real World Education is a media arts college that has graduated scores of award-winning music, production and design professionals over 25 years. Degrees for creative minds include Computer Animation, Digital Media, Entertainment Business, Film, Game Design & Development, Recording Arts and Show Production & Touring.
Gary K. Herberger Young Scholars Academy - Arizona State University (Glendale, AZ)
The goal of this school is to embody a highly challenging and hands-on learning environment. In non-traditional fashion, exceptional adolescents integrate technology and advanced methods into their learning culture to achieve exponential growth.
MIT PRIMES (Cambridge, MA)
MIT PRIMES (Program for Research in Mathematics, Engineering and Science for High School Students) is a free, year-long after-school research program serving high school students who live within driving distance from Boston. Program participants work with MIT researchers on exciting unsolved problems in mathematics and computer science.
MIT PRIMES-USA (Cambridge, MA)
PRIMES-USA (Program for Research in Mathematics, Engineering and Science for U.S.A. high school students) is a free, year-long research program for high school juniors from across the United States. PRIMES-USA students will work on original research projects in mathematics provided by MIT faculty. Projects will be mentored by MIT graduate students via the Internet, using software and hardware tools for online collaboration.
Schools & Programs: Independent
Cleveland Institute of Electronics (CIE)
This distance learning program features hands-on, self-paced correspondence courses including electronic kits that teach specific electronics subjects through associate's and Bachelor degree levels in electronics technology and engineering.
Edhesive
This organization combines online instruction from nationally recognized experts with the personal touch of local coaches, who offer students face-to-face guidance and support. Nationally recognized computer science educators provide online, College Board-approved instruction. Their AP Computer Science course includes a complete, year-long curriculum that includes video lessons and interactive, automatically graded assessments.
Institute for Mathematics and Computer Science (IMACS) - (Multiple Locations)
IMACS is designed to give children a competitive edge by teaching them how to think critically using logic and reasoning. Headquartered in Plantation, Florida, IMACS offers after-school and weekend classes for gifted and talented 1st-12th grade students in math enrichment, computer programming and virtual robotics, electronics, university-level mathematics, and university-level computer science.
Classes are held at various locations throughout South Florida and at affiliate locations in North Carolina, St. Louis, and Connecticut
. Some IMACS locations also offer a fun-filled Hi-Tech Summer Camp. Secondary school students not able to attend a local teaching center may take foundational courses through Elements of Mathematics: Foundations (
EMF
) or university-level courses through
eIMACS
, both of which are online.
Proof School (San Francisco, CA)
Proof School is for students with a genuine love for math, computer science, and making things -- and who want to learn with like-minded peers. The best-fit students are internally driven to pursue mathematical sciences, not externally pushed. They are students excited by the opportunity to spend 2.5 hours on math in school every day. They are students open to new ideas, persistent with projects and problems that are challenging and inspiring. They are students interested and ready in areas outside of mathematics, be it music, laboratory sciences, history, or literature.
West Virginia Virtual School
This school was created by legislation on July 1, 2000 to offer high quality educational courses via Internet technology to students. All the courses provide online instructors who guide students through the learning process and provide a solution when scheduling conflicts prevent students from taking a course when it is offered.
Schools & Programs: Math & Science Programs
Academy for Science & Design (Nashua, NH)
Designed for students in grades 7 through 12 specializing in science, mathematics, engineering and design, this open enrollment public charter school offers seven areas of specialization, ranging from Architecture to Computer Science to Aeronautics and more.
Biotechnology High School (Freehold, NJ)
This public preparatory high school focuses on preparing students for a future in higher education, with an emphasis on biotechnology and other life sciences.
Carnegie Mellon The Robotics Institute (Pittsburgh, PA)
The Robotics Institute and Carnegie Mellon offer many robotics related academic programs for students of all ages - from kindergarten through doctoral. Kindergarten through 12th Grade (K-12) Programs include: the Robotics Academy which
uses robotics to inspire and excite students to pursue math and science related careers; Andrew's Leap is a summer program run by CMU's School of Computer Science with sessions on programming and robotics.
Cora Kelly School for Math, Science and Technology (Alexandria, VA)
Cora Kelly School for Math, Science, and Technology offers exciting and challenging instructional programs. The school curriculum is organized around mathematics, science and technology laboratories and reading/language arts department that focuses on the Four Block Balanced Literacy. Though we are a math, science and technology magnet school, our "foundation program" is Four Blocks. Our belief is that literacy is the gateway to success in every other curriculum area.
eIMACS - e-Institute for Mathematics and Computer Science
eIMACS, the distance learning division of the Institute for Mathematics & Computer Science (
IMACS
), is dedicated to delivering the highest quality interactive math and computer science classes for gifted and talented secondary school students. University-level, online courses include Advanced Mathematical Logic, University Computer Science, AP Computer Science, and Test Prep for the AP Computer Science and AP Calculus exams. eIMACS is based in Plantation, Florida, and serves students from across the US and around the world, including homeschoolers, students without access to AP Computer Science, and students who want to study advanced math and computer science at their own pace. For high school level courses for talented middle school-aged children, consider Elements of Mathematics: Foundations (
EMF
).
High Technology High School (Lincroft, NJ)
The curriculum emphasized at this public high school includes mathematics, science and technology.
STEM High and Academy (Highlands Ranch, CO)
This small charter school is designed to offer a new and innovative opportunity for students. The goal is to become a premier public high school for Science, Technology, Engineering, and Mathematics (STEM) in Colorado and the nation.
Storming Robots (Branchburg, NJ)
Storming Robots provides year-round robotics engineering and technology education for talented youth from Grades 4 to 12. Engineering challenges that are not commonly present at grade-school levels are offered. Through the engineering process, students are engaged in science, technology, engineering, and mathematics with hands-on, application-based robotics projects. During the summer, it also offers college level computer science for high school students, known as Summer Storming Robots.
Schools & Programs: Public
Appomattox Regional Governor's School for the Arts and Technology (Petersburg, VA)
Appomattox Regional Governor's School for the Arts and Technology is a public coeducational day school for grades 9-12, located in Petersburg, Virginia. ARGS is the only full time governor's school in the state devoted to fine arts and technology. Our unique environment helps over 320 students excel in the many forms of expression that we focus on. From acting to printmaking, from programming to ballet; ARGS has a diverse list of opportunities for students, who come from 14 districts throughout central and southern Virginia.
Army Educational Outreach Program
Through AEOP, the Army continues its long tradition and strong commitment to the advancement of STEM education and literacy. Leveraging its most valuable assets – world-class scientists and engineers and research facilities – AEOP offers our nation’s youth and teachers a collaborative, cohesive portfolio of opportunities that effectively engage future workforce generations in meaningful, real-world STEM experiences, competitions and paid internships. From elementary school through graduate school, students of all proficiency levels, interests, social and economic backgrounds are encouraged to participate in real-world STEM experiences while also engaging with Army-sponsored mentors.
Pacific Collegiate School (Santa Cruz, CA)
This public charter school emphasizes international, cross-cultural and technological education.
TechOnLine Distance Learning
This distance learning resource provides e-learning solutions & resources for the electronics community. One option provides basic information on new technologies by companies to promote products. Another segment is the basic courses that can add to anyone's educational development.
Union County Magnet High School (Scotch Plains, NJ)
The curriculum emphasized at this public high school includes science, mathematics and technology. The school attempts to help students become self-directed, responsible, and productive individuals within the changing landscape of society.
Summer Programs: International
Boston Leadership Institute (Boston, MA)
The Boston Leadership Institute selects outstanding high school students for three-week programs each summer. Students develop high-level research skills and subject matter expertise that strengthen credentials valuable for college admission. Boston Leadership Institute programs are led by top teachers from leading high schools with experience teaching high-achieving students. Many of these teachers have won major teaching awards and/or hold advanced degrees. Students may apply online or request a phone interview. Students excelling in honors or advanced STEM classes are encouraged to apply.
Summer Programs: MidAtlantic Region
Advanced Studies Leadership Program (Buzzards Bay, MA)
A 3-week summer college-like residential experience that emphasizes leadership and development and project oriented instruction in Science, Technology, Engineering, Math (STEM) areas and the humanities for high achieving students from the Cape Cod Collaborative member districts.
Appalachian Summer Regional Governor's School (Wytheville, VA)
Funded and coordinated by local public schools and Wytheville Community College, This Governor's School has two primary focus areas. One is to provide a variety of academic experiences in arts, science, and technology to a diverse group of academically gifted high school students. The second focus is to provide a summer enrichment experience that is academically and intellectually challenging for gifted students.
Pace University, Seidenberg School of Computer Science and Information Systems - Seidenberg Scholars Summer Experience (Pleasantville, NY)
The Seidenberg Scholars Summer Experience is a 5 day fully-funded program sponsored by the Seidenberg School of Computer Science and Information Systems at Pace University. Alumnus Ivan G. Seidenberg, the CEO of Verizon, a $15 million gift to the school and a portion of his donation goes towards continuing an exciting initiative called the Seidenberg Scholars Program.
The Jerome Fisher Program in Management & Technology Summer Institute (M&TSI) (Philadelphia, PA)
This for-credit summer program is for students who want to learn about the integration of technological concepts and management principles. M&TSI is designed to introduce students to the fundamental knowledge and skills necessary for successfully linking technology and management concepts in the 21st century. The program features classes taught by Penn faculty and successful entrepreneurs, field trips to companies and R&D facilities, intensive team projects, as well as other activities.
Virginia Governor's School for Math, Science & Technology
Governor’s School programs are summer programs that last for four weeks at different college campuses. The purpose of Governor’s School is to provide not only an academically enriching experience. but also one that fosters personal growth and development.
Summer Programs: Midwestern Region
Educational Robotic's
This course will introduce students to the electronics, mechanics and computer science of robotics, culminating in a series of autonomus robot challenges. Students will build, program and operate vision-based mobile robots capable of sophisticated sensing and intelligent decision-making. At the conclusion of the course, each student will take a complete, vision-based robot home so that they may continue to explore robotics on their own.
Frontiers of Science Institute (Greeley, CO)
The Frontiers of Science Institute is a six week residential camp at the University of Northern Colorado in Greeley, Colorado. High school students in their sophomore or junior year are eligible to apply. The camp has a strong focus on STEM subjects and gives students the opportunity to take the six week course for college credit.
Men in Engineering and Computer Science Summer Camp (Cincinnati, OH)
This one week day camp will allow you to develop your creativity as well as provide you with the opportunity to meet and speak with working engineers who will allow you to see for yourself that engineers are innovative designers and problem solvers for society. Forty student participants will be selected on a first-come, first-serve basis.
Michigan State University (MSU) - Mathematics Science and Technology (MST) (East Lansing, MI)
This Michigan State University (MSU) Mathematics Science and Technology (MST) program is a two-week residential program for academically talented students who are currently in Grade 7, 8, or 9. The goal is to match the intellectual abilities of talented adolescents with rigorous and challenging course work which provides enrichment, but does not duplicate or accelerate course work in the K-12 curriculum. The program is held each July and financial assistance is available.
Summer@IMSA - Illinois Mathematics and Science Academy (Aurora, IL)
Science, mathematics and technology take the center stage in Summer@IMSA programs as students utilize discovery, exploration and problem-solving in innovative ways. Programs are being planned for numerous locations in Illinois. These programs are for all students entering grades 3 through 10, who have an interest or passion for math and science.
University of Minnesota College of Science & Engineering Summer Camps (Minneapolis, MN)
University of Minnesota College of Science & Engineering offers a number of summer programs for different age ranges on numerous topics. Summer camps include: Discover STEM; Girls Solve It! With Mathematical Biology; Eureka!; IMA-MathCEP Math Modeling Camp; National Summer Transportation Institute (NSTI); Technology Day Camp; and, Summer Computer Academy.
Summer Programs: National
Active Learning's Computer Enrichment Camps
At Game Builder Creation Camps we combine learning and fun and bring it to a whole new level. At this camp your child will actually design, develop and create "one of a kind" computer games.
iD Coding & Engineering Academy for Teens (Various Locations)
This summer program allows students to take their coding skills to the next level and experience the thrill of startup culture – all within a prestigious university setting. At this two-week, overnight academy, students ages 13-18 explore advanced topics in programming, app development, electrical engineering, and robotics. After two weeks of elite instruction, Industry Insights, and peer networking, students will leave with a polished portfolio and the skills needed to succeed in school, college, and the ever-evolving field of computer science.
iD Game Design & Development Academy for Teens
This intensive two-week, overnight pre-college program for teens ages 13–18 immerses students in the creative world of video game production. All graduates leave the Academy with a gaming portfolio and the tools to excel in the rapidly expanding field of game development.
iD Tech Camps for Kids & Teens (Various Locations)
At this camp, students can explore a top campus, make friends while mastering new tech skills, and join a community of more than 275,000 alumni. At iD Tech Camps, students ages 7-17 can learn to code, build websites, design video games, experience virtual reality, mod Minecraft, engineer robots, model and print 3D characters, and more! iD Tech also offers early-education STEM programs, all-girls tech camps, teen-only academies, and an online learning platform.
National Computer Camps
Computers affect our lives daily, changing the way we work, play and even think. Now the Internet is central to everything we do. After a computer camp experience, those "How I Spent My Summer Vacation" essays will never be the same. With ample computer time and an emphasis on hands-on experience, campers come to understand the computers' potential and limitations. The impact of computers on our society requires that a computer camp provide general knowledge about computers, computing, and social implications of computers.
Summer Programs: Northeastern Region
Acera Summer STEAM Camp (Winchester, MA)
Launched in 2015, the Acera summer program extends rich STEAM learning experiences available at the school to the summer months. Open to both Acera and non-Acera students in elementary and middle school, this program offers unique opportunities for STEAM exploration and growth, and engages students in hands-on, contextual learning across disciplines.
CyberMath Academy (Cambridge, MA)
CyberMath Academy offers after-school courses and camps in Math, Coding and Robotics for students in grades K-12. Most of these courses aim to provide a foundation for students in Math and Computer Science, which will be essential for their future success no matter what career they chose. It differs from most of the other learning centers and tutoring companies who are primarily concerned with answering the students’ immediate questions and helping with daily school homework and not concerned with providing the students with basic problem-solving skills for future applications.
Emagination Computer Camps (Various Locations)
Emagination's summer camps offer technology learning plus summer camp fun. Courses include 3D Animation, iApps, Game Design, Robotics, Programming and more. Recreation includes swimming and outdoor field games. Campers advance their technology skills, make friends, learn independence and develop self-confidence.
Leap @ CMU (Pittsburgh, PA)
Through special classes and guest faculty presentations, this program allows students to discover the exciting and vast possibilities of computer science. Students interact with notable scientists, visit cool, leading-edge local companies and dive into their own projects.
Lehigh University Summer Engineering Institute (SEI) (Bethlehem, PA)
Open to residents of PA, NJ, NY, VA, OH, MD, or DE, this is a four-week summer residential program of intensive classroom study and research for exceptionally talented, rising high school juniors and seniors. SEI provides enrichment experiences in the fields of engineering and technology. A major goal of the program is to encourage young talent to pursue careers in these areas and other STEM disciplines, thereby fostering global competitiveness in engineering and technology and other STEM disciplines.
MIT Women's Technology Program (Cambridge, MA)
The Women's Technology Program at MIT is a residential summer program in the Department of Electrical Engineering and Computer Science to introduce high school girls to EECS the summer between their junior and senior years of high school. Participants are selected from a pool of young women who have demonstrated talent in math and science. Admissions are academically competitive. We expect students to be able to handle college-level material, but no prior experience in computer programming, physics, or engineering is required.
Vermont Governor's Institute on Environmental Science & Technology (Burlington, VT)
Located at the University of Vermont, Burlington, this program is a science summer program in which students investigate human impact on Vermont’s environment in this week-long “environmental CSI.” The student is the specialist - collecting, analyzing, and interpreting environmental data from local communities using professional-grade laboratory and field instrumentation. They are asked questions, such as what is in the air, water, and soil and what are the potential impacts for public health and the environment?
Vermont Governor's Institute on Information Technology & Digital Media (Burlington, VT)
The Governor’s Institute on Information Technology and Digital Media is jam-packed with all things related to technology. Students access state-of-the-art equipment, the hardware and software of dreams, and professionals at the forefront of their fields. Electronic game design, cybersecurity, coding, digital video, Photoshop, web entrepreneurship, object-oriented programming, and more are on the menu.
Wharton Moneyball Academy - Julian Krinsky Summer Program (Philadelphia, PA)
This summer program allows participants to dive into the world of sports analytics and statistics. Experience sports and their stats like you never have before. Sponsored by the Wharton School of the University of Pennsylvania and the Wharton Sports Business Initiative (WSBI), the Wharton Moneyball Academy is a summer program that provides an opportunity for talented rising high school juniors and seniors to study sports analytics at the Wharton School.
Wolfram High School Summer Camp (Online)
Wolfram High School Summer Camp is an intensive two week project-oriented camp designed to advance high school students' programming and problem solving skills. Through lectures and activities lead by Wolfram instructors, students use Wolfram Language to learn and apply computational thinking skills. The camp is a unique opportunity for entrepreneurial and technical high school students to explore science and technology. Need based financial aid is available.
Summer Programs: Southern Region
Beowulf Boot Camp - Louisiana State University (Baton Rouge, LA)
Beowulf Boot Camp for Louisiana high school students in held at Louisiana State University (LSU) in Baton Rouge, Louisiana. During Beowulf Boot Camp, students will work with a number of LSU professors as learning how to build and use supercomputers. This camp is introductory so students do not need a strong computational science background to participate. Some knowledge of programming a plus.
Cyber Defense Summer Camps at UT Dallas (TX)
This summer camp is a joint-program offered by Cyber Security Research & Education Institute of the University of Texas Dallas (UTD) and the Cyber Defense Center (CDC).The four week program trains students to compete in the national Cyber Patriot Competition, and lays the foundations for a career in computer security. The program brings gifted high school students into labs to learn from top security industry researchers and professionals.
Tennessee Governor's School for Emerging Technologies at Tennessee Technological University - Cookeville (Cookeville, TN)
The Governor’s School for Emerging Technologies is designed to stimulate interest in science, technology, engineering and mathematics through study of current topics in biotechnology, nanotechnology, information technology, and other emerging technologies. The school capitalizes on partnerships with a unique array of high technology research and development organizations located across the State of Tennessee to provide students with the opportunity to learn from leading researchers and experience cutting-edge research facilities through weekly field trips.
Tennessee Governor's School for Business and Information Technology Leadership (Cookeville, TN)
The Tennessee Technological University Governor‘s School for Information Technology Leadership is a five-week summer residence program that is designed to provide gifted and talented high school sophomores and juniors with opportunities to develop skills in IT and business leadership. The program allows students to explore interests in various aspects of IT.
Summer Programs: Western Region
Stanford AI4ALL (formerly SAILORS) (Stanford,CA)
Each summer, the Stanford Artificial Intelligence Laboratory opens its lab doors with an outreach summer program aimed at increasing the number of women in computer science, particularly in the field of AI research. Stanford AI4ALL, formerly known as SAILORS, exposes young women interested in computer science to the field of Artificial Intelligence through faculty lectures, field trips, hands-on research projects, and mentorship from graduate students and industry professionals. Participants learn broadly about Artificial Intelligence topics and learn how to apply research for humanitarian goals and social good.
Vision Tech Camps (Danville, CA)
This camp offers summer tech camps and after school activities. Campers cover topics including video game design, 3d printing, programming, robotics, web design, & more.
Websites & Other Media: Apps
Jing
Jing is a free and simple way to share images and short videos with others. Whether for work, home or play, Jing gives users the ability to add basic visual elements to screen captures and share them fast. Users can capture an image of their computer screen to share and/or select a window or region of their screen to record. With Jing, users can send their screenshots and videos to anyone through IM, email, social media and more.
Websites & Other Media: Commercial
300-in-One Electronic Project Lab
This mixed media electronic project kit helps kids learn the basics of electricity and electronics. Contains a control panel with LED digital display, photoelectric cell and light emitting diodes.
Bits, Bytes, & Bots
Bits, Bytes and Bots offers school-age children an opportunity to embark on journeys in robotics, video and web design. Children of all skill levels, from novice to expert, will find a lot of exciting things to explore and accomplish. The courses engage the children's imagination, while at the same time teaching them important skills and preparing them to succeed in school.
GNU Project
This site is the official home of the GNU Project, which supports, documents and licenses free software that runs under free operating systems – particularly the GNU operating system and GNU/Linux variants.
Information Unlimited: The World of Science and Technology for Everyone!
Information Unlimited is a New Hampshire corporation dedicated to the experimenter and technology enthusiast. Formed in 1974, this highly creative company holds many patents ranging from weapons development to children's toys. Their website provides many products, including lasers, for those who want to build, experiment, or use new innovative ideas and devices.
Kids Freeware
This site has downloadable programs that let you create computer games and learn programming languages. It also has programs with games, puzzles, chemistry, languages, writing, math and physics.
Learning.com
Learning.com allows K-8 teachers to integrate technology with their lessons.
Lego Mindstorms NXT 2.0
The 'NXT' generation of buildable, programmable robots offers new robot models, even more customizable programming, and all-new technology including a color sensor. Lego Mindstorms NXT 2.0 combines the unlimited versatility of the LEGO building system with an intelligent microcomputer brick and intuitive drag-and-drop programming software.
Lego Stop Animation Video Camera
The LEGO Stop Animation Video Camera is a great way to capture regular video and make Stop Animation videos. Use the included LEGO Stop Animation Studio software to edit the videos you capture or hook your camera up and use the included tripod and two LEGO mini figures to create Stop Animation videos.
LOGO Computer Language
This website provides access to the Terrapin Logo computer language. It provides ideas for using Logo in educational applications including mathematics, robotics and problem solving. The site offers the language for sale. Be sure to check out the "For Educators" pages, which include an overview of the use of LOGO in education and a directory of Logo Resources. It covers the following topics: What is Logo? A quick lesson in Logo Why is Logo good for learning? Who is using Logo and for what? How does Logo fit into the curriculum? What do students and teachers say about Logo? What does Logo research tell us? What is the role of the teacher? How can parents get involved? How does Logo compare with other educational software? How does Logo compare with other languages? How can I learn more about Logo?
Loot Crate
Loot Crate is a monthly subscription that delivers crates to those that live and embrace the geek and gaming lifestyle. Loot Crate is a product discovery box, connecting subscribers, known as Looters, with the best new and emerging companies producing gear, snacks, toys, hardware, art, and other goodies for the geek and gaming market. Each month, Loot Crate handpicks six to eight new items to include in the box, which are kept secret until the boxes are delivered.
Microworlds EX
Students explore and test their ideas in this idea exploration and project creation environment. It can be used to create science simulations, mathematical explorations and interactive multimedia stories. Helps develop creativity, problem-solving, and critical thinking skills.
PCS Edventures Online
PCS Edventures! is the educational adventure where kids discover how things work using exciting hands-on projects, safe and secure communication tools, and a powerful reward system to motivate students. Subject areas are diverse ranging from art to engineering and there is a strong emphasis on technological skills, computer and Internet use, and design skills.
Scholastic Keys
This software provides elementary students with a kid-friendly interface and educational enhancements for Microsoft Word, Excel, and PowerPoint®.
Softronics Inc.
This website allows you to download free LOGO progamming language.
The Great Courses
The more than 500 Great Courses are crafted for lifelong learners with engaging, immersive learning experiences in a wide variety of subjects from science and mathematics to philosophy, history, literature and economics to cooking and photography. The world’s greatest teachers have a team of experts who collaborate on crafting a customized and entertaining educational journey that’s both comprehensive and fascinating. There are no exams. No homework assignments. No prerequisites. Customers can choose the format that fits their life: video or audio, discs or digital. Watch on a television, laptop or tablet, or listen to audio files on a mobile device.
The Herzog System of Computer Keyboarding
"The Herzog System is the new way to learn computer keyboarding. Learning time is short! This System facilitates using computers more efficiently in schools. It is effective with elementary, middle, and high school students, and adults, too. Students as young as 3rd grade learn the keyboard in only 2 hours, and are typing at composition speeds in only 7 - 9 hours. The HERZOG SYSTEM uses a new learning tool, HUB KEY Sensors, and new Fast-Track learning materials."
Tynker
Tynker is a complete learning system that teaches kids to code. Kids begin experimenting with visual blocks, then progress to JavaScript and Python as they design games, build apps, and make incredible projects.
Visual Basic for Kids
This CD-ROM is a tutorial consisting of 10 classes explaining how to build a Visual Basic application. Kids learn about project design, the Visual Basic toolbox and many elements of the BASIC language. No programming experience is necessary, but familiarity with using Windows is expected.
Websites & Other Media: For Educators
NOVA Education - Public Broadcasting Service (PBS)
NOVA Education tailors NOVA's digital resources for educators in science, technology, engineering, and mathematics including life science, earth and space science, and physical science. The free educator library is produced according to teaching standards and includes videos, audio segments, lesson plans, and interactives designed to facilitate effective classroom integration.
Websites & Other Media: For Fun
Air Force Association's CyberPatriot: The National High School Cyber Defense Competition
CyberPatriot is a national high school cyber defense competition that is designed to give hands on exposure to the foundations of cyber security. Its goal is to excite students about Science, Technology, Engineering, and Mathematics (STEM) education.
Exploratorium's Tinkering Studio
Exploratorium's Tinkering Studio is an experimental public multimedia space combining learning resources with science, art, technology and ideas. Resources connect to exhibits at the museum and interesting videos.
Girl Scouts - Girls Go Tech
Girls Go Tech combines math, science, and technology to provide girls with the resources to explore career options, play educational games, and understand the role these subjects have in the world and their direct environment.
Invention Stories
The Invention at Play exhibit is housed in the Lemelson Hall of Invention, a 3,500 square-foot gallery located on the first floor, west wing, of the Smithsonian’s National Museum of American History in Washington, D.C. A smaller version of the exhibition (1700 sq. ft) continues to travel throughout the country under the auspices of the Association of Science-Technology Centers (ASTC).
MIT Museum
MIT Museum houses several permanent collections of art, artifacts, drawings, photographs, and holograms including the Science and Technology Collection, the Hart Nautical Collection, and the Holography Collection, the world's largest (from the web site). The web site provides information about programs offered at the museum. It also provides an on-line catalogue of educational toys and books (some exclusive).
The JavaScript Source
This site has a free, searchable database of javascript, provided by programmers. It has a collection of "cut and paste" JavaScript examples that can be used on a website, and links to other Java resources for web developers.
Websites & Other Media: Informational
Black Chamber
For centuries, nations around the world have operated Black Chambers, secret rooms where they attempted to decode the messages being sent by their rivals. This is Simon Singh's virtual Black Chamber, where you can learn about codes and codebreaking, encrypt your own messages, crack those of your enemies, and play with interactive enciphering programmes.
Code.org
Code.org is a non-profit dedicated to expanding access to computer science, and increasing participation by women and underrepresented students of color. The organization's vision is that every student in every school should have the opportunity to learn computer science.
Discovery Channel's discover.com
This website is the online presence of the Discovery Channel featuring popular TV programs.
Discovery Kids
This a fun, interactive site for kids by the Discovery Channel. It has links to their tv shows and interactive games and show clips from the tv shows. It also has a Discovery Channel store that sells educational games and materials.
Energy Quest
Energy education website of the California Energy Commission. Uses games, stories and graphics to educate on use, conservation and history of energy and energy sources.
Engines of Our Ingenuity
This is the online site of the radio show "The Engines of Our Ingenuity," which looks at the history of technology that makes our civilization run, and the people whose ingenuity created it. It uses the record of history to reveal the way art, technology and ideas have shaped us. Episode topics range from cable cars to Civil War submarines, from the connection between Romantic poets and Victorian science to the invention of the bar code.
Famous Inventors From A to Z
This link provides an A to Z directory of famous inventors. You can select the name of the person you seek more information about, alphabetically.
Game Theory
This site offers information for anyone interested in game theory, specifically the application of game theory to a range of disciplines, including economics, business, political science, computer science, etc. Several things are provided specifically for educators, a list of relevant textbooks, lecture notes used by other educators and links to forms of entertainment with game theoretic themes.
Girl Develop It
This organization offers a variety of technical workshops through different chapters across the United States and aims to empower women to explore their technical capabilities.
How Stuff Works
This website is a place where students can find information on almost everything such as computers & the Internet, engines & automotive, electronics & communications, science & technology, aviation & transportation, living & entertainment, body & health, around the house and machines. Have you ever wondered how the engine in your car works or what makes your refrigerator cold? Then How Stuff Works is the place for you.
IDEAL Solutions for STEM Acceleration
The Inventory for Decisions about Educational Acceleration and Learning (IDEAL) Solutions for STEM Acceleration is a web-based system that provides student-centered feedback to inform decisions about academic acceleration in STEM fields. The program draws upon their expertise in the area of academic acceleration and have capitalized specifically upon the wide-ranging information available through the Institute for Research and Policy on Acceleration (IRPA). IRPA is part of the Connie Belin & Jacqueline N. Blank International Center for Gifted Education and Talent Development.
Identifying students with gifts and talents in technology
Del Siegle covers technologically gifted students and ways to identify them. More specifically, it explores students who demonstrate expertise using technology hardware and software.
Jason Project
This online curriculum details the multi-disciplinary scientific expedition projects by researchers affiliated with the Jason Institute. Jason offers curriculum packages for instructors and homeschoolers with students in 4-9th grades, with online access and live video interactions between students and the researchers in the field. The projects look at Earth's physical systems and the technology that we use to study those systems.
KurzweilAI.net
This site features a Flash interface that leads to information on artificial intelligence. It includes articles written by experts on the topic and allows you to interact with Ramona, "the first photorealistic, interactive, lifelike virtual personality."
Michael O'Rourke: Maya3D Tutorials
This website offers a variety of tutorial sets of a complete structured course. Whether you are new to Maya or seeking to improve your skills, their tutorials will teach you the ins and outs of this powerful but complicated 3D software.
NASA - For Educators
This section of the NASA website is dedicated to educators. Search hundreds of resources by subject, grade level, type and keyword. These lesson plans and teaching materials support a STEM curriculum. Also, browse STEM-related professional development opportunities, webinars, workshops, and ways for educators and their students to get involved with NASA.
NASA Education
NASA's education program strives to "inspire and motivate students to pursue careers in science, technology, engineering, and mathematics" by supporting education in the Nation's schools and to "engage the public in shaping and sharing the experience of exploration and discovery" by supporting informal education and public outreach efforts. NASA's commitment to education places special emphasis on these goals by increasing elementary and secondary education participation in NASA projects; enhancing higher education capability in STEM disciplines; increasing participation by underrepresented and underserved communities; expanding e-Education; and expanding NASA's participation with the informal education community.
National Science Digital Library (NSDL)
"NSDL is a digital library of exemplary resource collections and services, organized in support of science education at all levels. Starting with a partnership of NSDL-funded projects, NSDL is emerging as a center of innovation in digital libraries as applied to education, and a community center for groups focused on digital-library-enabled science education."
Planet Science
This site provides resources stimulate the imagination of students about science and technology with games, research, science updates and more. Its vision is for students to engage with science and recognize it as a creative, inclusive and representative field of study with exciting rewards and career opportunities.
Project 2061
This website by the American Academy for the Advancement of Science is based on the initiative to advance literacy in science, mathematics and technology. Featured are sections on Curriculum Materials; Testing & Assessment; Research on Teaching & Learning; and Family & Community. It includes an array of resources such as curriculum and textbook evaluations, article links, and suggestions for reform.
ResearchBuzz
"ResearchBuzz is designed to cover the world of Internet research. To that end this site provides almost daily updates on search engines, new data managing software, browser technology, large compendiums of information, Web directories -- whatever. If in doubt, the final question is, "Would a reference librarian find it useful?" If the answer's yes, in it goes!"
ROVer Ranch - K-12 Experiments in Robotic Software
The ROVer Ranch is a place to learn about robotic engineering. You can learn about the development of robots, their elements and systems, and use a 3D VRML simulation to build and run your own robot.
Science Daily
This site is a leading online magazine devoted to science, technology and medicine. It brings breaking news about the latest discoveries and hottest research projects in everything from astrophysics to zoology.
Socratic.org
This website is a free, open resource designed to make learning easier, with access to great, contextual teaching when needed. Socratic allows users to ask and answer questions around the world, earn karma for answers and get thanked, and level up and unlock badges along the way.
STEMtube
STEMtube is a website where students can post their science, technology, engineering, and math photos and video links to share with each other. It can help students develop projects and expand on their ideas.
STEMworks at WestEd
STEMworks is your go-to resource for finding and investing in the nation’s leading STEM education programs.
Teachers Try Science
This site provides free and engaging lessons, along with teaching strategies and resources, which are designed to spark students’ interest in science, technology, engineering and math (STEM). Teachers TryScience is a web site for teachers with STEM lessons and resources for educators. The site also features collaboration tools to enable teachers to discuss and share effective instructional practices.
The Secret Lives of Numbers
The authors of this site conducted an empirical study to determine the relative popularity of every integer between zero and 1 million. The resulting information exhibits an extraordinary variety of patterns which reflect and refract our culture, our minds and our bodies.
WisWeb
WisWeb is the website of the Freudenthal Institute for secondary education (students of 12 to 18 years old). The main focus of the site are applets; small computer programs that run over the internet.
World Science Festival (WSF)
The World Science Festival brings together great minds in science and the arts to produce live and digital content that presents the wonders of science and the drama of scientific discovery to a broad general audience. The Festival’s flagship live event is an annual weeklong celebration and exploration of science in New York City. World Science U is the Foundation’s online education arm where students and lifelong learners can dive more deeply through artfully produced digital education content presented by world-renowned scientists.
Websites & Other Media: Learning Tools
Keyboarding Without Tears®
Keyboarding Without Tears® is a new curriculum created by the Handwriting Without Tears® family. The curriculum features lessons on keyboard and mouse functions, digital citizenship, and computer readiness for children in grades K-5.
Massachusetts Institute of Technology (MIT) Fab Lab
Fab labs provide widespread access to modern means for invention. They began as an outreach project from MIT's Center for Bits and Atoms (CBA). Fab labs have spread from inner-city Boston to rural India, from South Africa to the North of Norway. Activities in fab labs range from technological empowerment to peer-to-peer project-based technical training to local problem-solving to small-scale high-tech business incubation to grassroots research. Projects being developed and produced in fab labs include solar and wind-powered turbines, thin-client computers and wireless data networks, and much more.
MIT-K12
The Massachusetts Institute of Technology (MIT) created this project containing numerous videos full of educational content, driven by a series of questions: How can we change the perception of the role of engineers and scientists in the world? What can MIT do, right now, to improve STEM education at the K12 level? What if MIT became a publicly accessible “experiential partner” to the country’s K12 educators? What if MIT students generated short-form videos to complement the work those educators are already doing in their classrooms and homes? MIT seeks to illustrate that the best spokespeople in the battle to engage young people in science and engineering are other young people.
Scratch (MIT)
This website is designed for those interested in computer programming. Children are given the opportunity to create software and cartoon simulations and share them over the web. Designed for children ages 8 and up, Scratch can be useful for teaching mathematical and computational ideas.
Thames and Kosmos Science Kits
Thames & Kosmos (T&K) was founded in 2001 with the mission of improving informal science education by publishing high-quality science and technology related educational products for children of all ages. Thames & Kosmos operates as the exclusive North American distributor for the science kit line of our partner company — the 187-year-old, German-based publishing house, Franckh-Kosmos Verlags-GmbH.
The Khan Academy
Khan Academy offers hundreds of free practice exercises and instructional videos for differentiated learning. Their personalized learning dashboard empowers students to study at their own pace in and outside of the classroom. KA tackles math, science, computer programming, history, art history, economics, and more. Their math missions guide learners from kindergarten to calculus using state-of-the-art, adaptive technology that identifies strengths and learning gaps. KA has also partnered with institutions like NASA, Pixar, The College Board, The Museum of Modern Art, The California Academy of Sciences, and MIT to offer specialized content.